I am an artist and programmer, born in Romania and working in Lisbon. My work uses game engines, video and the web as a way to understand the power structures that shape society’s engagement with technology.

You can view a list of my selected work below, or scroll down for a complete archive.

Title

Year

Medium

Notes

World Upstream

2023

digital simulation

Work in progress

Exhibited at:
Sandbox Mode at Office Impart (Berlin, 2023)
Reverse Tar Pit at Onassis ONX and The Wrong Biennale (New York & online, 2023)
Tellurian Traversals at Putty's Coronation Gallery (New York, 2023)

Delicate Chaos

2022

on-chain generative system

Part of Romanian Design Week 2023, Scripting at the Blanc Gallery (New York, 2022), the Residents Show at NYU ITP and plottables.io

Arcadia Inc.

2021

digital simulation

Exhibited at:
GUI / GOOEY, Plexus Projects (online, 2023), curated by Laura Splan
Lumen Prize x Infinite Objects collection
Currents New Media (Santa Fe, 2022)
Kampüste Dijital Sanat (Istanbul, 2022)
Sculpted in Our Image, Forged in Our Minds (online, 2022), curated by Tristan Sauer in collaboration with Inter/Access Toronto
Soft Power at SPRING/BREAK Art Show (New York, 2021), curated by Lizzy Chiappini
Lumen Prize Student Award (2021)

Pen Plotter Drawings

2021

generative drawing, ink on paper

What Does the Desktop Want?

2021

talk

for the Computer Mouse Conference at CultureHub (New York, 2021)



Complete Archive



Title

Year

Medium

Notes

World Upstream

2023

digital simulation

Work in progress

Exhibited at:
Sandbox Mode at Office Impart (Berlin, 2023)
Reverse Tar Pit at Onassis ONX and The Wrong Biennale (New York & online, 2023)
Tellurian Traversals at Putty's Coronation Gallery (New York, 2023)

Fall (I Fell in Love with my Avatar)

2022

digital simulation

Commissioned as part of Dynamic Links on spam-index.com

Delicate Chaos

2022

on-chain generative system

Part of Romanian Design Week 2023, Scripting at the Blanc Gallery (New York, 2022), the Residents Show at NYU ITP and plottables.io

Arcadia Inc.

2021

digital simulation

Exhibited at:
GUI / GOOEY, Plexus Projects (online, 2023), curated by Laura Splan
Lumen Prize x Infinite Objects collection
Currents New Media (Santa Fe, 2022)
Kampüste Dijital Sanat (Istanbul, 2022)
Sculpted in Our Image, Forged in Our Minds (online, 2022), curated by Tristan Sauer in collaboration with Inter/Access Toronto
Soft Power at SPRING/BREAK Art Show (New York, 2021), curated by Lizzy Chiappini
Lumen Prize Student Award (2021)

Pen Plotter Drawings

2021

generative drawing, ink on paper

What Does the Desktop Want?

2021

talk

for the Computer Mouse Conference at CultureHub (New York, 2021)

Chestnut Series

2021

generative drawing, ink on paper

✾ Human Interface Guidelines (Metaphor) ✾

2020

two channel video

part of Anywhere but Here at the Canvas Bowery (New York, 2020)

declared vvvvvvoid

2020

browser extension

24 Hours Relaxing Landscape for Stress Relief

2020

three channel video

✿ Shadow Network ✿

2020

software

In 2020, I dream

2020

desktop performance

✽ Office Olympics ✽

2020

3D animation

Untitled

2019

interactive video

Disappearing

2019

web performance

The Joys of Being a Screensaver

2019

video installation

Stones

2019

web performance

Cities and the Sky 3

2018

augmented reality

An Algorithm That Gives You 4 Friends

2018

website

The Road Back Home

2018

website

Your Secret

2018

augmented reality

000pen.space

2018

website

Poster Jam

2017

poster series

Water

2016

poster series

Self and Other

2016

website

Self Portrait

2016

software

An Argument for a New Digital Currency

2016

book

Push to Open

2015

zine / typeface

Lost in the Meritocracy

2015

book